class description

instructor: alison sant
e-mail: asant@cca.edu

Course Objectives:
This class will introduce students to the tools of digital imaging within a conceptual framework that emphasizes individual creative practice. The class is broken into four major themes that will offer students a foundation for incorporating digital tools into their artistic process as well as emphasize the unique opportunities of medium. Readings and art projects will support a critical examination of digital tools and provide a historical context with which to view the current state of the medium. Students will be required to complete four assignments designed to develop their artistic work in tandem with their use of digital tools. Students will be encouraged to collaborate and should expected to work well independently and within the context of the class. Stuents are expected to attend class, complete all assignments on time, and participate fully in class discussions, critiques, and in the class blog (web log).

Themes:
Foundations in Digital Imaging (weeks 1-4)
The semester will begin with an overview of the technologies and concepts covered by the class in addition to a review of the schedule, assignments, and required readings. Following, we will begin a series of sessions designed to introduce students to digital media as a tool for creative enquiry. For example, students will experiment with a digital camera and a limited set of editing tools in Photoshop (marquee, lasso tool, and rubber stamp) as a means for reinterpreting a site on campus. A second assignment will explore the concept of resolution by converting an image between compression formats and saving the results. As a sequence, the images will break down over time, revealing the biases of the compression algorithm. The intention of these assignments is to approach the tools as a process so that students can learn how they operate and begin to manipulate them towards their own creative ends. Approaches to scanning and printing will also be taught.

Process: From Conceptual Art to Code (weeks 5-7)
Digital media can be thought of not only as the software, hardware, and networks we utilize but also as the computational logic that underlies and structures these tools. Code, the algorithm, and metadata are a few of these primary systems. The study of these constructs offers students a conceptual strategy for defining their artistic practice, whether analog or digital. In many ways, these systems suggest the construction of a process of inquiry, or query, over the preconception of a specific result. Contemporary media artists are exploring the operation of these logical systems in several ways. One example is the use of the “keyword search” as an artistic method. It has produced a range of projects, where the artwork is continuously revised through the process of the search. In addition, although new technologies offer artists new tools and unique contexts for creating artwork, it is important to understand models in the history of art practice that contribute to its conceptual foundations. For example, many parallels exist between computational logic and the foundations of Conceptual and Fluxus art, in which many artists framed an art piece as a set of instructions. This segment of the course will focus on process as a theme combining both art works in traditional mediums as well as new genres focusing on generative grammars, metadata, and databases.

Device: Exploring New Platforms for Photography (weeks 8-9)
Over ten years ago the Internet browser became a new medium for photographers to publish their work. Currently, handheld devices including the PDA and the mobile phone are increasingly becoming platforms for artistic practice. In addition, unlike the Internet browser, these devices are often used in public space. How do photographers begin to think about their work in these contexts, including where and how individuals will access their work? As these devices increasingly incorporating cameras to capture still imagery and video, how do photographers begin to think about them as mechanisms for public art, collaborative art works, etc. This section of the class will give students experience with the technologies shaping these media as well as an introduction to the projects and ideas that are beginning to shape these emerging platforms.

Compression and Extraction: Time and Photography (weeks 10-12)
Photographers have often manipulated the margins of the photographic frame, using the image to offer multiple interpretations of time. This theme in the class will offer students examples of artistic work that has both compressed and expanded the photographic frame through the use of photographic layering, film, and the algorithm.